// Snake, by Erlend Robaye, October 2001

Stps=25,

Aspc=1,

A0="2*PI/3",
A1="rnd(.6)+.3",	// Amplitude
A2="rnd(1) + .3",	// Sine move speed
A3="rnd(.3) + .4",	// radius
A4=".9",		// Scaling factor next

C0="s*A0+t*.3",
C1="A3 + (sin(s*5*PI+t*2) * .05)",

C2="C1 * cos(c0)",
C3="C1 * sin(c0)",


X0="C2",
Y0="C3",

X1="A4*C2",
Y1="A4*C3",

X2="A4*A4*C4",
Y2="A4*A4*C5",

A5="rnd( 5 ) + 1",

LWdt="A5",

ConB=0,

Vers=100

